The Office new guy cutaway scene research

Title: The Office

Scene: Season 3 Episode 1, Jim’s first scene

Context: This scene is the first we see of Jim after season 2 and Pam’s rejection of him, and as such, the audience is dying to see what has happened between the two. Shockingly he has transferred to a different state, and yet his first cutaway diffuses the anxious curiosity the audience feels. Jim as a character is one I am intentionally pulling from for my movie, and seeing how he acts during cutaways really helps show me how the scene should be set up and shot.

CueNotes
-In a documentary/mockumentary style, often the camera follows one character, and so when a new character starts speaking the camera will not change angles but keep its focus on the original character
-Really easy way to transition to a cutaway-Voice over J-cut audio of the cutaway occurs usually when we can see the character’s initial reaction to the event that is going to be discussed in their cutaway
-Should we use the Jim look?-A character looking directly at the camera (when it makes sense in the story) is an interesting way to characterize them and perhaps provide an opportunity for a more natural cut to a cutaway
-Cutaways often involve the character talking directly to the camera with their eyes moving from the background to directly at the camera, as they would in a normal conversation
– Office-style cutaways really seem just like one-sided conversations, since we only hear the characters’ responses-Cutaways conclude with some sort of social cue that would be found when ending a conversation or finishing a thought
-Sometimes the character will rephrase the question asked to them as a way to motivate dialogue
3/4 shot or even closer shot?-Office-style 3/4 shot, referred to as a “talking head” in industry
-Actor emoting is directed at the camera as if they are a confidant or close friend, there is a sense of trust (or sometimes lack thereof) that is evident with the person behind the camera
Summary

Cutaways, at least when in a comedy, are essentially conversations or interviews between a character and the camera. Characters speak to the camera sometimes in resonse to events as a way to characterize them by their thoughts and mannerisms. Office-style cutaways often seem at first like thought narration but this is usually just a way to transition to an insert shot. The use of J-cuts and cutaways are intrinsically linked and cutaways can benifit massively from use of this technique.

Andrew Stanton Storytelling

Finding Nemo deleted scene“Finding Nemo deleted scene” by San Diego Shooter is licensed under CC BY-NC-ND 2.0

CueNotes
-storytelling is joke-telling, every part of your story leads to the end
-Seems simple enough but how do we do this most effectively in only 1-3 minutes?-Make me care, stories should make an audience care
-Stories should make you a promise that it is going to lead somewhere,
A well-told promise is like a pebble in a slingshot, propels you to the end
-How much should we directly withhold from our audience?-Storytelling without dialogue, audiences want to “work for their meal”,
The absence of information is what we look for
-Unifying theory of 2+2, don’t give the audience 4 give them 2+2
-What’s the difference in terms of our stories?-Stories are inevitable if they are good but not predictable
-All characters have a spine that drives them in their actions
-If things go static, stories die
“Drama is anticipation mingled with uncertainty”
-The audience should feel the tension, they should want to know what is going to happen
-What rules do our films follow?-Storytelling has guidelines, not hard fast rules
-A strong theme is always running through a well-told story
-Can we actually do this in our short films?-Can you invoke wonder? The best stories infuse wonder
-Use what you know, draw from it
express values you personally feel
Summary:

There are lots of important elements to a good story and they all revolve around the experience you grant the audience with your art. There are not harsh rules, but softer guidelines, but other than that your job is to invoke wonder, to grab interest, to express a strong theme. Among these rules, a few important storytellings ideals shone through, such as “give your audience 2+2, not 4” which implies that we should let our audience figure things out to invoke a more memorable and interactive experience,